Mario Party
# of Players | 1-4 |
Genre | Board game |
# of Levels | 7 adventure boards |
Controllable Characters | Mario, Luigi, Peach, Yoshi, Wario, Donkey Kong |
Story | Mario and his friends are having a discussion that quickly turns into a heated argument about who's the best. Each of them have their own special characteristics that make them unique, but only one is said to be the very best. Toad breaks up their bickering and suggests that they go on an adventure to see who comes out on top. Whoever that is will become the Super Star, and the very best. |
Review
Feature | Rating | Comments |
Graphics | 10 | Each adventure board is nicely done with lots of detail and color. The characters move around very smoothly as well. |
Sound | 10 | The music is great and melodic, and each character has their own unique voice. |
Challenge | 4 | This depends on whether you're playing an adventure board with tough computer players, or you're on the mini-game island. Either way, your opponents can make it easy or tough on you depending on whose team you're on and what level you've set them to. |
Replay Value | 9 | This game has a high replay value because no matter how many times you play it, you're guaranteed to get different results every time. It's fun to against your friends and duke it out in mini-games. The only reason why this isn't a 10 though is because it has an identical sequel, which could beat out the replay value of its predecessor! |
Trivia
- When this game first came out, Nintendo issued the following warning on its front page (phone number blurred for privacy reasons):
This was in reference to the control motions one had to do in minigames like Tug o' War and the Mecha Fly Guy in the Option House, which was to rotate the control stick as fast as possible. The most effective way to do this was to place one's palm face down on top of the control stick and move it in a circular motion while also applying downward pressure. However, this also caused irritation of the skin on the palm and in the most severe cases, ripping of the skin. Thus, probably as a result of this risk, none of the Mario Party games that followed featured mini-games that required rotation of the control stick in this manner.